Some more character sketches for Double Fine’s “The Cave”. This time: The Twins, in both regular and corpse variety. Spooky rascals!
The Art of Daniel Krall and Other Things of Interest
Some early drawings of The Knight character, from Double Fine’s “The Cave”! His cave paintings were probably overall my favorite ones to work on. I imagine he maintains his pallidness through a steady diet of boiled meats and root vegetables, and a climate of the greyest chilly drizzles. Just like me!
Also, here are some early character drawings I did for the Adventurer’s backstory in “The Cave”. I didn’t design the character models for the playable portion of the game itself. I just stylistically retooled the main character riffing off of the super fun existing character models they game me, and then invented secondary and background characters for these “Cave Paintings” you discover along your way through the game that reveal the character’s story. In this case, the Adventurer (lady in the middle) already existed. I came up with the fine fellows flanking her to serve as her adventuring companions! I’ve always been a big Indiana Jones fan and could probably draw explorer/adventurer peeps all day!
Tomorrow is the day you guys! January 22nd Double Fine & Sega’s new downloadable game "The Cave" will be available for purchase and this is another piece of art I did that will be featured as part of the backstory for the Knight (one of the 7 playable characters). Do you guys like turnips? Why not get a big basket of them to munch on while you explore the cave, solve awesome puzzles, and laugh like a goon! It’ll be fun, and part of a well balanced medieval diet!
Hey you guys! Janurary 22nd 2013 marks the release of Ron Gilbert (of Maniac Mansion, and Monkey Island fame) and Double Fine’s excellent new platforming adventure game, "THE CAVE"! I had the very exciting opportunity to spend this past summer collaborating with my friends at Double Fine on 84 individual pieces of art for this spectacular game that slowly unravel the backstories of all 7 playable characters. I’ve been pretty mum about it until now, but with the release date within reach I’ve gotten permission to share some of the pieces I’ve done! Please be wary of small SPOILERS in these posts. I’ll try to be strategic about what I post and not reveal any of the surprise endings.
I’ve seen the game in action and I can attest to the fact that it’s super fun and filled with the sort of humor and unique gaming experiences you’ve come to expect from a Double Fine production! Download it for your Xbox 360, PS3, or PC and have a blast with the platforming action, and unique and mysterious puzzles either by yourself or with up to 2 spelunking pals cooperatively! You won’t regret it!
Hey you guys! Sorry for the insanely long gaps between posts this summer! I’m deep into a really intense project that I have to keep under wraps for now…but I’ve got a few small things to show outside of that. One of them is this Ninja Gaiden piece I finished up for Jimmy Giegerich’s “Bits in Multiples of 8” book. Click that link to find out more about it and maybe contribute to the Kickstarter if you like! There are lots of cool goodies for backers and the list of artists in the book is filled with top flight stunners! If you’re a fan of 8-64 bit games or just cool illustrative work in general you’re going to dig it!
Are you one of the gaggle of very nice people who liked my rendition of Team Rocket? Do you like owning art? Then this is your lucky day!
The Pokémon Battle Royale exhibition was a huge success, and now Light Grey Art Lab is selling prints of my piece and a wide selection of other excellent Pokémon art by very cool and talented illustrators! You can begin your art purchasing frenzy now using this helpful link:
If you want to be the very best like none ever was, you simply have to make your best attempt to secure as many of them as possible. POKEMON!
all images and original material © Daniel Krall 2012